Core Rulebook

Gear

Item Price Encum Rarity Index
Comlink (handheld) 25 0 0 A-BGR:35*, A-CRB:186, E-BGR:35*, E-CRB:171, F-BGR:35*, F-CRB:180
Comlink (long range) 200 2 1 A-CRB:186, E-CRB:171, F-CRB:180
Holo-Messenger 250 0 4 A-CRB:186, E-CRB:171, F-CRB:181
Synthetic Anesthetic 35 0 4 A-CRB:188, E-CRB:172*, F-CRB:181
Synthetic Neuroparalytic (R) 75 0 6 A-CRB:188, E-CRB:172*, F-CRB:181
Synthetic Neurotoxin (R) 50 0 6 A-CRB:188, E-CRB:172*, F-CRB:181
Cybernetic Arms (Mod V and Mod VI) 10,000 0 6 A-CRB:189, E-CRB:173, F-CRB:182
Cybernetic Brain Implant 10,000 0 6 A-CRB:189, E-CRB:174, F-CRB:183
Cybernetic Eyes 7,500 0 6 A-CRB:189, E-CRB:174, F-CRB:183
Cybernetic Legs (Mod II and Mod III) 10,000 0 6 A-CRB:189, E-CRB:173, F-CRB:183
Cyberscanner Limb 4,000 0 7 A-CRB:190, E-CRB:174, F-CRB:184
Electrobinoculars 250 1 1 A-BGR:35, A-CRB:190, E-BGR:35, E-CRB:175, F-BGR:35, F-CRB:184
Macrobinoculars 75 1 2 A-BGR:35, A-CRB:191, E-BGR:35, E-CRB:175, F-BGR:35, F-CRB:184
Prosthetic Replacement (Limb) 2,000 0 4 A-CRB:190, E-CRB:175*, F-CRB:184
Prosthetic Replacement (Organ) 1,000 0 4 A-CRB:190, E-CRB:175*, F-CRB:184
Bacta (liter) 20 1 1 A-CRB:192, E-CRB:176, F-CRB:185
Bacta (tank) 4,000 12 1 A-CRB:192, E-CRB:176, F-CRB:185
Emergency Medpac 100 1 1 A-BGR:35, A-CRB:192, E-BGR:35, E-CRB:176, F-BGR:35, F-CRB:185
General Purpose Scanner 500 2 3 A-BGR:35, A-CRB:191, E-BGR:35, E-CRB:175, F-BGR:35, F-CRB:185
Hand Scanner 100 0 2 A-BGR:35, A-CRB:191, E-BGR:35, E-CRB:176, F-BGR:35, F-CRB:185
Scanner Goggles 150 0 3 A-CRB:191, E-CRB:175, F-CRB:185
Medpac 400 2 2 A-BGR:35, A-CRB:192, E-BGR:35, E-CRB:177, F-BGR:35*, F-CRB:186*
Stimpack 25 0 1 A-BGR:35, A-CRB:193, E-BGR:35, E-CRB:177, F-BGR:35, F-CRB:186
Synthflesh 10 0 1 A-CRB:193, E-CRB:177, F-CRB:186
Synthskin 10 0 1 A-CRB:193, E-CRB:177, F-CRB:186
Binders 25 0 0 A-BGR:36, A-CRB:193, E-BGR:36, E-CRB:178, F-BGR:36, F-CRB:187
Disguise Kit 100 2 4 A-BGR:35, A-CRB:194, E-BGR:35, E-CRB:178, F-BGR:36, F-CRB:187
Electronic Lock Breaker (R) 1,000 1 5 A-BGR:36, A-CRB:194, E-BGR:36, E-CRB:178, F-BGR:36, F-CRB:187
Restraining Bolt 35 0 0 A-BGR:36, A-CRB:195, E-BGR:36, E-CRB:178, F-BGR:36, F-CRB:187
Backpack 50 0 0 A-BGR:36, A-CRB:198, E-BGR:36, E-CRB:180, F-BGR:36, F-CRB:188
Breath Masks and Respirators 25 1 1 A-BGR:36, A-CRB:195, E-BGR:36, E-CRB:179, F-BGR:36, F-CRB:188
Climbing Gear 50 1 2 A-CRB:196, E-CRB:180, F-CRB:188
Field Ration Pack 5 0 0 E-CRB:196, F-CRB:188
Space Suit 100 4 1 A-BGR:36, A-CRB:196, E-BGR:36, E-CRB:179, F-BGR:36, F-CRB:188
Tent 100 4 1 A-CRB:196, E-CRB:180, F-CRB:188
Thermal Cloak 200 2 1 A-CRB:196, E-CRB:180, F-CRB:188
Wilderness Survival Kit 350 5 2 F-CRB:188
Datapad 75 1 1 A-BGR:36, A-CRB:196, E-BGR:36, E-CRB:181, F-BGR:36, F-CRB:189
Extra Reload 25 1 1 A-BGR:36, A-CRB:197, E-BGR:36*, E-CRB:181*, F-BGR:36, F-CRB:189
Fusion Lantern 150 2 2 A-CRB:197, E-CRB:181, F-CRB:189
Glow Rod 10 1 0 A-BGR:36, A-CRB:197, E-BGR:36, E-CRB:181, F-BGR:36, F-CRB:189
Tool Kit 350 4 2 A-BGR:36, A-CRB:198, E-BGR:36, E-CRB:181, F-BGR:36, F-CRB:189
Utility Belt 25 0 0 A-CRB:198, E-CRB:183, F-CRB:189
Demon Mask (R) 4,000 1 10 F-CRB:190
Holocron (R) 100,000 1 10 F-CRB:190
Meditation Focus (R) 4,000 1 10 F-CRB:190
Talisman of Iron Fists (R) 8,000 1 10 F-CRB:190
Scout Ship 0 F-CRB:402
Podracer 0 F-CRB:403
Datapad of Imperial regulations 0 F-CRB:406
Analysis Droid 7,500 0 5 F-CRB:409
IG-100 MangnaGuard (R) 90,000 0 10 F-CRB:409
Built-in Interrogation Drug Syringe 0 F-CRB:410
Interrogation Droid (R) 9,600 0 8 F-CRB:410
Life Form Scanner 0 F-CRB:410
long-range holonet communicator 0 F-CRB:410
Long-range Sensor Array 0 F-CRB:410
Medical Droid 12,000 0 4 A-CRB:428, E-CRB:411, F-CRB:410
Protocol Droid 8,000 0 4 A-CRB:429, E-CRB:412, F-CRB:410
Viper Probe Droid (R) 13,700 0 7 F-CRB:410
Emergency Repair Kit 0 E-BGR:36, F-CRB:411
Stylus 0 F-CRB:425

Weapons

Weapon Skill Dam Crit Range Encum HP Price Rarity Special Index
Blaster Pistol Ranged [Light] 6 3 Medium 1 3 400 4 Stun Setting, A-BGR:31, A-CRB:174, E-BGR:31, E-CRB:161, F-BGR:31, F-CRB:167
Heavy Blaster Pistol Ranged [Light] 7 3 Medium 2 3 700 6 Stun Setting, A-BGR:31, A-CRB:174, E-BGR:31, E-CRB:162, F-BGR:31, F-CRB:167
Holdout Blaster Ranged [Light] 5 4 Short 1 1 200 4 Stun Setting, A-BGR:31, A-CRB:174, E-BGR:31*, E-CRB:161, F-BGR:31*, F-CRB:167
Light Blaster Pistol Ranged [Light] 5 4 Medium 1 2 300 4 Stun Setting, A-BGR:31, A-CRB:174, E-BGR:31, E-CRB:161, F-BGR:31, F-CRB:167
Blaster Carbine Ranged [Heavy] 9 3 Medium 3 4 850 5 Stun Setting, A-BGR:31, A-CRB:175, E-BGR:31, E-CRB:162, F-BGR:31, F-CRB:168
Blaster Rifle Ranged [Heavy] 9 3 Long 4 4 900 5 Stun Setting, A-BGR:31, A-CRB:175, E-BGR:31, E-CRB:162, F-BGR:31, F-CRB:168
Slugthrower Pistol Ranged [Light] 4 5 Short 1 0 100 3 A-CRB:177, E-CRB:164, F-CRB:169
Slugthrower Rifle Ranged [Heavy] 7 5 Medium 5 1 250 3 Cumbersome 2, A-CRB:177, E-CRB:164, F-CRB:169
Frag Grenade Ranged [Light] 8 4 Short 1 0 50 5 Blast 6, Limited Ammo 1, A-BGR:31, A-CRB:178, E-BGR:31, E-CRB:165, F-BGR:31, F-CRB:170
Missile Tube Gunnery 20 2 Extreme 7 4 (R) 7,500 8 Blast 10, Cumbersome 3, Guided 3, Breach 1, Prepare 1, Limited Ammo 6, A-CRB:178, E-CRB:165, F-CRB:170
Stun Grenade Ranged [Light] 8 - Short 1 0 75 4 Disorient 3, Stun Damage, Blast 8, Limited Ammo 1, A-BGR:31, A-CRB:179, E-BGR:31, E-CRB:165, F-BGR:31, F-CRB:170
Thermal Detonator Ranged [Light] 20 2 Short 1 0 (R) 2,000 8 Blast 15, Breach 1, Vicious 4, Limited Ammo 1, A-CRB:180, E-BGR:31, E-CRB:165, F-CRB:170
Brass Knuckles Brawl +1 4 Engaged 1 0 25 0 Disorient 3, A-BGR:31, A-CRB:180, E-BGR:31, E-CRB:166, F-BGR:31, F-CRB:171
Refined Cortosis Gauntlets Brawl +1 4 Engaged 3 2 1,000 7 Cortosis, F-CRB:171
Shock Gloves Brawl +0 5 Engaged 0 1 300 2 Stun 3, A-CRB:181, E-CRB:166, F-CRB:171
Ancient Sword Lightsaber 2 3 Engaged 3 1 350 8 Defensive 1, F-BGR:31, F-CRB:172
Combat Knife Melee +1 3 Engaged 1 0 25 1 A-BGR:31, A-CRB:181, E-BGR:31, E-CRB:166, F-CRB:172
Cortosis Shield Melee +0 6 Engaged 4 0 900 7 Cortosis, Cumbersome 3, Defensive 2, Deflection 2, F-CRB:172
Cortosis Sword Melee +2 3 Engaged 3 2 1,350 7 Cortosis, Defensive 1, F-CRB:173
Electrostaff Melee +4 3 Engaged 4 3 4,500 6 Cortosis, Cumbersome 3, Linked 1, Stun Setting, Unwieldy 3, F-CRB:173
Refined Cortosis Staff Melee +3 5 Engaged 4 2 2,500 7 Cortosis, F-CRB:173
Force Pike Melee +3 2 Engaged 3 3 500 4 Pierce 2, Stun Setting, A-BGR:31, A-CRB:181, E-CRB:166, F-BGR:31, F-CRB:174
Truncheon Melee +2 5 Engaged 2 0 15 1 Disorient 2, A-BGR:31, A-CRB:182, E-BGR:31, E-CRB:167, F-BGR:31, F-CRB:174
Vibro-ax Melee +3 2 Engaged 4 3 750 5 Pierce 2, Sunder, Vicious 3, A-CRB:182, E-BGR:31, E-CRB:167, F-CRB:175
Vibroknife Melee +1 2 Engaged 1 2 250 3 Pierce 2, Vicious 1, A-BGR:31, A-CRB:182, E-BGR:31, E-CRB:167, F-BGR:31, F-CRB:175
Vibrosword Melee +2 2 Engaged 3 3 750 5 Pierce 2, Vicious 1, Defensive 1, A-CRB:183, E-CRB:167, F-CRB:175
Basic Lightsaber Lightsaber 6 2 Engaged 1 5 (R) 9,300 10 Breach 1, Sunder, F-BGR:31*, F-CRB:176
Double-Bladed Lightsaber Lightsaber 6 2 Engaged 2 4 (R) 18,600 10 Breach 1, Linked 1, Sunder, Unwieldy 3, F-CRB:176
Lightsaber Pike Lightsaber 6 2 Engaged 3 3 (R) 9,600 10 Breach 1, Cumbersome 3, Defensive 1, Sunder, F-CRB:176
Basic Lightsaber Hilt Lightsaber 0 - Engaged 1 5 300 5 F-CRB:177
Double-Bladed Lightsaber Hilt Lightsaber 0 - Engaged 2 4 600 6 Linked 1, Unwieldy 3, F-CRB:177
Lightsaber Pike Hilt Lightsaber 0 - Engaged 3 3 600 7 Cumbersome 3, Defensive 1, F-CRB:177
Shoto Lightsaber 5 2 Engaged 1 3 (R) 9,300 10 Accurate 1, Breach 1, Sunder, F-CRB:177
Shoto Hilt Lightsaber 0 - Engaged 1 3 300 6 Accurate 1, F-CRB:177
Training Lightsaber Lightsaber 6 - Engaged 1 5 400 6 Stun Damage, F-CRB:178
Oversized Combat Knife Melee +2 3 Engaged 0 0 F-CRB:401
Scoped long-range blaster rifle Ranged [Heavy] 9 3 Extreme 0 0 Reduce difficulty of combat checks at long and extreme range by one. F-CRB:401
Giant Hydrospanner Melee +1 4 Engaged 0 0 Knockdown, F-CRB:404
Combat Vibroblade Melee +2 2 Engaged 0 0 Pierce 2, Vicious 2, F-CRB:406
Cortosis-plated force pike Melee +3 2 Engaged 0 0 Cortosis, Pierce 2, Stun Setting, F-CRB:407
Built-in Acid Jet Ranged [Light] 5 2 Short 0 0 Burn 2, F-CRB:410
Built-in Sonic Torture Device Ranged [Light] 5 - Short 0 0 Concussive 3, Slow-Firing 1, Stun Damage, F-CRB:410
Double-bladed mephite lightsaber Lightsaber 8 2 Engaged 0 0 Breach 1, Linked 1, Sunder, Unwieldy 3, F-CRB:413
Serrated Vibroknife Melee +2 2 Engaged 0 0 Pierce 2, Vicious 2, F-CRB:413
Vibro-trident Melee +1 2 Engaged 0 0 Defensive 2, Pierce 4, Vicious 3, F-CRB:413
Basilisk Claws Melee +2 2 Engaged 0 0 Vicious 1, F-CRB:438
Integral Wrist Blaster Ranged [Light] 5 3 Medium 0 0 Stun Setting, F-CRB:440

Armor

Armor Defense Soak Price Encum HP Rarity Index
Adverse Environment Gear 0 1 500 2 1 1 A-CRB:184, E-CRB:169, F-CRB:178
Armored Clothing 1 1 1,000 3 1 6 A-BGR:34, A-CRB:184, E-BGR:34, E-CRB:169, F-BGR:34, F-CRB:178
Armored Robes 1 2 (R) 4,500 5 2 8 F-BGR:34, F-CRB:179
Concealing Robes 0 1 150 1 0 2 F-BGR:34, F-CRB:179
Heavy Clothing 0 1 50 1 0 0 A-BGR:34, A-CRB:185, E-BGR:34, E-CRB:169, F-BGR:34, F-CRB:180
Padded Armor 0 2 500 2 0 1 A-BGR:34, A-CRB:185, E-BGR:34, E-CRB:169, F-BGR:34, F-CRB:180
Police Armor 0 1 0 0 F-CRB:403
Built-in Armor Plating 1 2 0 0 F-CRB:409
Black Robes 0 1 0 0 F-CRB:412
Gladiatorial Leathers 0 2 0 0 F-CRB:413

Attachments

Attachment Price Encum HP Required Rarity Index
Bipod Mount 100 0 1 1 A-CRB:200, E-CRB:188, F-CRB:192
Blaster Energy Dampner (R) 750 0 1 4 F-CRB:194
Mono-Molecular Edge 1,000 0 1 5 A-CRB:202, E-CRB:190, F-CRB:194
Night Vision Scope 500 0 1 3 F-CRB:194
Serrated Edge 50 0 1 1 A-CRB:203, E-CRB:191, F-CRB:194
Shadowsheath (R) 1,500 0 1 5 F-CRB:194
Superior Weapon Customization 5,000 0 1 6 A-CRB:203, E-CRB:191, F-CRB:194
Telescopic Optical Sight 250 0 1 1 A-CRB:203, E-CRB:192, F-CRB:195
Tripod Mount 250 0 2 3 A-CRB:204, E-CRB:193, F-CRB:195
Weapon Sling 100 0 1 0 A-CRB:205, E-CRB:193, F-CRB:195
Weighted Head 250 0 2 3 A-CRB:205, E-CRB:193, F-CRB:195
Barab Ingot (R) 15,000 0 2 8 F-CRB:196
Curved Hilt 1,000 0 1 6 F-CRB:196
Dantari Crystal (R) 12,000 0 2 9 F-CRB:196
Dragite Gem (R) 14,000 0 2 7 F-CRB:196
Dual-Phase Modification 4,500 0 2 6 F-CRB:197
Extended Hilt 3,800 0 1 7 F-CRB:197
Ilum Crystal (R) 9,000 0 2 10 F-CRB:197
Krayt Dragon Pearl (R) 15,000 0 2 10 F-CRB:199
Lorrdian Gemstone (R) 9,600 0 2 8 F-CRB:199
Biofeedback System 3,300 0 2 5 F-CRB:200
Mephite Crystal (R) 10,000 0 2 10 F-CRB:200
Sapith Gem (R) 18,000 0 2 10 F-CRB:200
Superior Hilt Personalization 5,000 0 1 6 F-CRB:200
Training Lightsaber Emitter 100 0 2 6 F-CRB:200
Energy Dispersion System 500 0 1 4 F-CRB:201
Heating System 1,000 0 1 3 A-CRB:206, E-CRB:194, F-CRB:201
In-Helmet Scanner 750 0 1 4 F-CRB:201
Superior Armor Customization 5,000 0 1 6 A-CRB:206, E-CRB:195, F-CRB:201
Thermal Shielding System 1,000 0 1 3 A-CRB:207, E-CRB:194, F-CRB:201

Vehicles

Item Sil Spd Hand Model Man Crew Encum Pass Cost Rarity HP Wep Index
Civilian Airspeeder 2 3 0 Civilian Various manufacturers 1 10 1 10,000 3 1 0 E-CRB:248, F-CRB:254*
Passenger Landspeeder 2 2 0 Various Various corporations 1 10 4 3,500 3 4 0 F-CRB:254
Ubrikkian Industries Talon I Combat Cloud Car 2 4 +2 Talon I Ubrikkian Industries 1 10 0 36,000 5 2 1 F-CRB:254
85-XS Odyssey Heavy Speeder Bike 2 2 0 85-XS Aratech Repulsor Company 1 15 1 4,500 5 4 0 F-CRB:255
A-A3 Dray Light Speeder Truck 3 1 0 A-A3 Trast Heavy Transports 1 135 2 7,000 2 3 0 F-CRB:255
AT-HCT 3 1 -1 AT-HCT Rothana Heavy Engineering 1 200 6 3,000 3 2 0 F-CRB:256
Gallis-Tech 48 Roller 2 3 -2 48 Roller Gallis-Tech 1 5 0 750 5 0 0 F-CRB:256
Groundcar 2 2 -1 Various Various manufacturers 1 20 3 1,500 2 2 0 F-CRB:256

Starships

Item Sil Spd Hand Model Man HD/NC Crew Encum Pass Cost Rarity HP Wep Index
BTL-A4 Y-Wing Attack Starfighter 3 4 0 BTL Y-Wing Koensayr Manufacturing Astromech Droid Socket 1 10 0 80,000 4 1 3 A-CRB:268, E-BGR:43, E-CRB:257, F-CRB:257
BTL-S3 Y-Wing Attack Starfighter 3 4 0 BTL Y-Wing Koensayr Manufacturing Astromech Droid Socket 2 10 0 80,000 4 1 3 A-CRB:268, E-CRB:257, F-CRB:257
Delta-6 System Defense Starfighter 3 4 +1 Delta-6 Kuat Systems Engineering None 1 8 0 30,000 4 2 1 F-CRB:258
Delta-12 Skysprite 3 4 +1 D-12 Kuat Systems Engineering Astromech Droid Socket 1 8 1 85,000 8 3 0 F-CRB:259
Delta-7 Aethersprite Interceptor 3 5 +2 Delta-7 Kuat Systems Engineering Astromech Droid Socket 2 4 0 78,000 6 2 1 F-CRB:259
Lambda-Class T-4A Long Range Shuttle 4 3 0 Lambda Sienar Fleet Systems and Cygnus Spaceworks Yes 6 200 20 (R) 140,000 6 2 3 A-BGR:43*, A-CRB:273, E-CRB:256, F-CRB:260
Vangaard Pathfinder Scout Ship 4 4 +1 Pathfinder Vangaard Industries Yes 2 45 2 45,000 6 2 1 F-CRB:260
T-65B "X-Wing" Multi-Role Starfighter 3 5 +1 T-65B X-wing Incom Corporation Astromech Droid Socket 2 10 0 120,000 5 1 2 A-BGR:43, A-CRB:267, F-CRB:261
TIE/LN Starfighter 3 5 +3 TIE Series Sienar Fleet Systems None 1 4 0 (R) 50,000 4 0 1 A-BGR:43, A-CRB:270, OaA:44, E-BGA:26, E-CRB:257, BtR:78, F-CRB:261
G9 Rigger Light Freighter 4 2 -2 Rigger-class Corellian Engineering Corporation Yes 2 80 6 55,000 5 4 3 F-CRB:262
HWK-290 Light Freighter 3 4 +1 HWK-290 Corellian Engineering Corporation Yes 2 75 2 70,000 7 5 0 FH:56, F-CRB:263
HT-2200 Medium Freighter 5 2 -2 HT-2200 Corellian Engineering Corporation Yes 4 800 8 140,000 5 5 2 FH:56, F-CRB:264
Simiyiar Light Freighter 4 3 0 Simiyiar Mon Calamari Shipyards Yes 2 90 5 165,000 6 4 2 F-CRB:264
ZH-25 Questor Light Freighter 4 3 -1 Questor Starfield Industries Yes 2 100 6 115,000 6 4 1 F-CRB:265
ADZ-Class Destroyer 5 2 -2 Adz Kuat Drive Yards Yes 30 250 8 (R) 4,450,000 7 1 7 F-CRB:266
CR90 Corvette 5 3 -1 CR90 Corellian Engineering Corporation Yes 165 2500 600 1,200,000 5 4 6 A-CRB:274, E-CRB:266, F-CRB:266
IR-3F-Class Light Frigate 5 4 -1 IR-3F Republic Sienar Systems None 20 1800 10 1,000,000 6 2 4 F-CRB:267
Victory-Class Star Destroyer 8 1 -3 Victory II Kuat Drive Yards Yes 6107 6500 1600 (R) 50,000,000 6 4 60 A-CRB:284, F-CRB:267

Skills

Skill Characteristic Skill Type Index
Astrogation Intellect General A-BGR:22, A-CRB:116, E-BGR:22, E-CRB:104, F-BGR:22, F-CRB:114
Athletics Brawn General RaGP:7, A-BGR:22, A-CRB:117, E-BGR:22, E-CRB:105, F-BGR:22, F-CRB:115
Charm Presence General RaGP:7, A-BGR:22, A-CRB:117, E-BGR:22, E-CRB:105, F-BGR:22, F-CRB:116
Coercion Willpower General RaGP:7, A-BGR:22, A-CRB:118, E-BGR:22*, E-CRB:106, F-BGR:22, F-CRB:116
Computers Intellect General RaGP:7, A-BGR:22, A-CRB:119, E-BGR:22, E-CRB:107, F-BGR:22, F-CRB:118
Cool Presence General RaGP:7, A-BGR:22, A-CRB:120, E-BGR:23, E-CRB:108, F-BGR:22, F-CRB:118
Coordination Agility General RaGP:7, A-BGR:23, A-CRB:121, E-BGR:23, E-CRB:109, F-BGR:22, F-CRB:119
Deception Cunning General A-BGR:23, A-CRB:121, E-BGR:23*, E-CRB:109, F-BGR:23, F-CRB:120
Discipline Willpower General RaGP:7, RaGP:7, A-BGR:23, A-CRB:122, E-BGR:23, E-CRB:110, F-BGR:23, F-CRB:120
Leadership Presence General RaGP:7, A-BGR:23, A-CRB:123, E-BGR:23, E-CRB:111, F-BGR:23, F-CRB:121
Mechanics Intellect General RaGP:7, A-BGR:23, A-CRB:124, E-BGR:24, E-CRB:111, F-BGR:23, F-CRB:122
Medicine Intellect General RaGP:7, A-BGR:23, A-CRB:125, E-BGR:24, E-CRB:112, F-BGR:23, F-CRB:122
Negotiation Presence General RaGP:7, A-BGR:24, A-CRB:125, E-BGR:24*, E-CRB:113, F-BGR:24, F-CRB:123
Perception Cunning General RaGP:8, A-BGR:24, A-CRB:126, E-BGR:24, E-CRB:114, F-BGR:24, F-CRB:124
Piloting [Planetary] Agility General A-CRB:126, E-CRB:115, F-CRB:124
Piloting [Space] Agility General A-CRB:127, E-CRB:116, F-CRB:125
Resilience Brawn General RaGP:8, A-BGR:25, A-CRB:127, E-BGR:24, E-CRB:116, F-BGR:25, F-CRB:125
Skullduggery Cunning General RaGP:8, A-BGR:25, A-CRB:128, E-BGR:24, E-CRB:116, F-BGR:25, F-CRB:126
Stealth Agility General RaGP:8, A-BGR:25, A-CRB:128, E-BGR:25, E-CRB:117, F-BGR:25, F-CRB:126
Streetwise Cunning General RaGP:8, A-BGR:25, A-CRB:130, E-BGR:25, E-CRB:118, F-BGR:25, F-CRB:127
Brawl Brawn Combat RaGP:7, A-BGR:22, A-CRB:131, E-BGR:22, E-CRB:120, F-BGR:22, F-CRB:129
Vigilance Willpower General RaGP:8, A-BGR:25, E-BGR:25, E-CRB:119, E-CRB:130, F-BGR:25, F-CRB:129
Gunnery Agility Combat A-BGR:23, A-CRB:131, E-BGR:23, E-CRB:120, F-BGR:23, F-CRB:130
Lightsaber Brawn Combat E-CRB:412, F-BGR:23, F-CRB:130
Melee Brawn Combat RaGP:7, A-BGR:24, A-CRB:133, E-BGR:24, E-CRB:121, F-BGR:24, F-CRB:131
Ranged [Heavy] Agility Combat RaGP:8, A-BGR:25, A-CRB:133, E-BGR:24, E-CRB:121, F-BGR:25, F-CRB:131
Ranged [Light] Agility Combat RaGP:8, A-BGR:25, A-CRB:133, E-BGR:24, E-CRB:122, F-BGR:25, F-CRB:131
Core Worlds Intellect Knowledge A-CRB:134, E-CRB:123, F-CRB:132
Education Intellect Knowledge A-CRB:135, E-CRB:123, F-CRB:132
Lore Intellect Knowledge A-CRB:135, E-CRB:123, F-CRB:132
Outer Rim Intellect Knowledge A-CRB:135, E-CRB:124, F-CRB:133
Underworld Intellect Knowledge A-CRB:136, E-CRB:124, F-CRB:133
Xenology Intellect Knowledge A-CRB:137, E-CRB:125, F-CRB:133

Talents

Talent Activation Ranked Force Sensitive Index
Adversary Passive True False A-BGR:27, A-CRB:142, E-CRB:132, F-BGR:27, F-CRB:138
Against all Odds Active (Action) False True F-CRB:138
Aminal Bond Passive False True F-CRB:138
Anatomy Lessons Active (Incidential) False False A-CRB:142, E-BGR:27, E-CRB:132, F-CRB:138
Animal Empathy Passive False True F-CRB:139
Ataru Technique Passive False True JoY:82, F-CRB:139
Balance Active (Maneuver) False True A-CRB:143, E-CRB:132, F-CRB:139
Body Guard Active (Maneuver) True False A-CRB:143, E-BGR:27, E-CRB:132, F-BGR:27, F-CRB:140
Body Guard (Improved) Active (Incidential, Out of Turn) False False LbE:34, E-BGR:27, F-CRB:140
Calming Aura Passive False True F-CRB:140
Calming Aura (Improved) Active (Maneuver) False True F-CRB:140
Center of Being Active (Maneuver) True True F-CRB:140
Center of Being (Improved) Passive False True F-CRB:140
Circle of Shelter Passive False True F-BGR:27, F-CRB:140
Codebreaker Passive True False A-BGR:27, A-CRB:144, E-CRB:133, F-BGR:27, F-CRB:140
Command Passive True False A-CRB:144, E-CRB:133, F-CRB:140
Commanding Presence Passive True False A-CRB:144, F-CRB:140
Comprehend Technology Active (Action) False True F-CRB:141
Conditioned Passive True False LbE:34, F-CRB:141
Confidence Passive True False A-CRB:144, E-CRB:133, F-CRB:141
Contingency Plan Active (Incidential, Out of Turn) False False DA:33, F-CRB:141
Counterstrike Passive False True F-CRB:141
Crippling Blow Active (Incidential) False False A-CRB:145, E-CRB:133, F-CRB:141
Dedication Passive True False A-CRB:145, E-CRB:134, F-CRB:141
Defensive Circle Active (Action) False True F-CRB:141
Defensive Slicing Passive True False A-CRB:145, E-CRB:134, F-CRB:141
Defensive Stance Active (Maneuver) True False A-CRB:146, E-CRB:134, F-BGR:27, F-CRB:141
Defensive Training Passive True False F-CRB:141
Disruptive Strike Active (Action) False True F-CRB:142
Djem So Deflection Active (Incidential, Out of Turn) False True F-CRB:142
Dodge Active (Incidential, Out of Turn) True False A-BGR:27, A-CRB:146, E-BGR:27, E-CRB:135, F-BGR:27, F-CRB:142
Draw Closer Active (Action) False True F-CRB:142
Duelist's Training Passive False False F-CRB:142
Durable Passive True False A-CRB:146, E-CRB:135, F-CRB:142
Enduring Passive True False A-BGR:28, A-CRB:146, E-BGR:27, E-CRB:135, F-CRB:142
Enhanced Leader Passive False True F-CRB:142
Exhaust Port Active (Incidential) False False F-CRB:142
Expert Tracker Passive True False A-CRB:146, E-BGR:27, E-CRB:135, F-CRB:142
Falling Avalanche Active (Incidential) False True F-CRB:142
Fearsome Passive True False DC:32, F-CRB:142
Feint Passive True False F-CRB:142
Field Commander Active (Action) False False A-CRB:146, E-BGR:27, E-CRB:135, F-CRB:143
Field Commander [Improved] Passive False False A-CRB:146, E-CRB:135, F-CRB:143
Fine Tuning Passive True False A-CRB:146, E-CRB:135, F-CRB:143
Forager Passive False False A-CRB:147, E-CRB:135, F-CRB:143
Force Assault Passive False True F-CRB:143
Force Protection Active (Maneuver) True True F-CRB:143
Force Rating Passive True True A-CRB:147, E-CRB:135, F-BGR:27, F-CRB:143
Forewarning Active (Action) False True F-CRB:143
Full Throttle Active (Action) False False A-BGR:28, A-CRB:147, E-BGR:27, E-CRB:135, F-CRB:143
Galaxy Mapper Passive True False A-CRB:148, E-CRB:136, F-CRB:144
Grit Passive True False A-BGR:28, A-CRB:148, E-BGR:27, E-CRB:136, F-BGR:27, F-CRB:144
Hawk Bat Swoop Active (Action) False True F-CRB:144
Healing Trance Active (Action) True True F-CRB:144
Healing Trance (Improved) Passive False True F-CRB:144
Heroic Fortitude Active (Incidential) False False A-CRB:148, E-CRB:137, F-CRB:145
Hunter Passive True False E-CRB:137, F-CRB:145
Imbue Item Active (Maneuver) False True F-CRB:145
Indistinguishable Passive True False A-CRB:149, E-CRB:137, F-CRB:145
Intense Presence Active (Incidential, Out of Turn) False False A-CRB:150, E-CRB:137, F-CRB:145
Intimidating Active (Incidential, Out of Turn) True False A-CRB:150, E-CRB:137, F-BGR:27, F-CRB:145
Intuitive Evasion Active (Maneuver) True True F-CRB:145
Intuitive Improvements Passive False True F-CRB:145
Intuitive Shot Passive False True F-CRB:145
Intuitive Strike Passive False True F-CRB:145
Inventor Passive True False A-CRB:150, E-CRB:137, F-CRB:146
Jump Up Active (Incidential) False False A-CRB:150, E-BGR:28, E-CRB:138, F-CRB:146
Keen Eyed Passive True False F-CRB:146
Kill with Kindness Passive True False A-CRB:150, E-BGR:28, E-CRB:138, F-CRB:146
Know Somebody Active (Incidential) True False A-CRB:150, E-CRB:138, F-CRB:146
Knowledge is Power Active (Incidential) False True F-CRB:146
Knowledge Specialization Passive True False A-CRB:150, E-CRB:138, F-CRB:146
Knowledgeable Healing Passive False False F-CRB:146
Makashi Flourish Active (Action) False True F-CRB:146
Master Artisan Active (Incidential) False False F-CRB:146
Master of Shadows Active (Incidential) False False A-CRB:151, E-CRB:138, F-CRB:146
Mental Bond Active (Action) False True F-CRB:147
Mental Fortress Active (Incidential) False False A-CRB:151, E-CRB:139, F-CRB:147
Mental Tools Passive False True F-CRB:147
Multiple Opponents Passive False False F-CRB:147
Natural Blademaster Active (Incidential) False False F-CRB:147
Natural Charmer Active (Incidential) False False A-CRB:153, E-CRB:139, F-CRB:147
Natural Doctor Active (Incidential) False False A-CRB:153, E-CRB:139, F-CRB:148
Natural Hunter Active (Incidential) False False A-CRB:153, E-CRB:139, F-BGR:27, F-CRB:148
Natural Leader Active (Incidential) False False A-CRB:153, F-CRB:148
Natural Mystic Active (Incidential) False False F-CRB:148
Natural Negotiator Active (Incidential) False False A-CRB:153, E-CRB:139, F-CRB:148
Natural Outdoorsman Active (Incidential) False False A-CRB:153, E-CRB:139, F-CRB:148
Natural Tinkerer Active (Incidential) False False A-CRB:153, E-CRB:139, F-CRB:148
Niman Technique Passive False True F-CRB:148
Nobody's Fool Passive True False A-CRB:153, E-CRB:139, F-CRB:148
Now You See Me Active (Action) False True F-CRB:148
One With the Universe Active (Action) False True F-BGR:27, F-CRB:149
Outdoorsman Passive True False A-CRB:154, E-CRB:141, F-CRB:149
Parry Active (Incidential, Out of Turn) True False F-BGR:28, F-CRB:149
Parry (Improved) Active (Incidential, Out of Turn) False False F-BGR:28, F-CRB:149
Parry (Supreme) Passive False True F-CRB:149
Physician Passive True False F-CRB:149
Plausible Deniability Passive True False A-CRB:154, E-CRB:141, F-BGR:28, F-CRB:149
Preemptive Avoidance Active (Incidential, Out of Turn) False True F-CRB:149
Prey on the Weak Passive True False F-CRB:149
Quick Draw Active (Incidential) False False A-CRB:154, E-BGR:29, E-CRB:141, F-BGR:28, F-CRB:149
Quick Movement Active (Incidential) False True F-CRB:150
Quick Strike Passive True False A-BGR:29, A-CRB:154, E-BGR:29, E-CRB:141, F-CRB:150
Rapid Reaction Active (Incidential, Out of Turn) True False A-CRB:154, E-BGR:29, E-CRB:141, F-BGR:28, F-CRB:150
Rapid Recovery Passive True False A-BGR:29, A-CRB:154, E-CRB:141, F-BGR:28, F-CRB:150
Reflect Active (Incidential, Out of Turn) True True F-BGR:28, F-CRB:150
Reflect (Improved) Active (Incidential, Out of Turn) False True F-BGR:28, F-CRB:150
Reflect (Supreme) Passive False True F-CRB:150
Researcher Passive True False A-BGR:29, A-CRB:154, E-BGR:29, E-CRB:141, F-CRB:150
Resist Disarm Active (Incidential, Out of Turn) False False F-CRB:151
Saber Swarm Active (Maneuver) False True F-CRB:151
Saber Throw Active (Action) False True F-CRB:151
Sarlacc Sweep Active (Action) False True F-CRB:151
Second Wind Active (Incidential) True False A-CRB:155, E-CRB:142, F-BGR:29, F-CRB:151
Sense Advantage Active (Incidential, Out of Turn) False True F-BGR:29, F-CRB:151
Sense Danger Active (Incidential) False True A-CRB:155, E-CRB:142, F-CRB:151
Sense Emotions Passive False True E-CRB:142, F-BGR:29, F-CRB:151
Share Pain Active (Incidential, Out of Turn) False True F-CRB:151
Shein Technique Passive False True F-CRB:151
Side Step Active (Maneuver) True False A-CRB:156, E-CRB:142, F-CRB:151
Sixth Sense Passive False False A-CRB:156, E-CRB:142, F-CRB:152
Skilled Jockey Passive True False A-BGR:29, A-CRB:156, E-BGR:29, E-CRB:142, F-CRB:152
Sleight of Mind Passive False True A-CRB:156, F-BGR:29, F-CRB:152
Slippery Minded Active (Action) False True F-CRB:152
Smooth Talker Active (Incidential) True False A-CRB:156, E-CRB:142, F-CRB:152
Soft Spot Active (Incidential) False False A-BGR:29, A-CRB:156, E-BGR:29, E-CRB:143, F-BGR:29, F-CRB:152
Solid Repairs Passive True False A-BGR:29, A-CRB:156, E-CRB:143, F-CRB:152
Soresu Technique Passive False True F-CRB:152
Steely Nerves Active (Incidential) False False A-CRB:157, E-CRB:143, F-CRB:152
Stimpack Specialization Passive True False A-BGR:29, A-CRB:157, F-CRB:152
Strategic Form Active (Action) False True F-CRB:152
Street Smarts Passive True False A-CRB:157, E-BGR:29, E-CRB:144, F-CRB:152
Sum Djem Passive False True F-CRB:152
Inity Assault Active (Maneuver) False True F-CRB:153
Surgeon Passive True False A-CRB:158, E-BGR:29, E-CRB:144, F-BGR:29, F-CRB:153
Swift Passive False False A-CRB:158, E-CRB:144, F-CRB:153
Technical Aptitude Passive True False A-CRB:158, E-CRB:145, F-CRB:153
Terrify Active (Action) False True F-CRB:153
Terrify (Improved) Passive False True F-CRB:153
The Force is my Allay Active (Incidential) False True F-CRB:153
Touch of Fate Active (Incidential) False True A-CRB:158, E-CRB:145, F-CRB:153
Toughened Passive True False A-BGR:29, A-CRB:158, E-BGR:29, E-CRB:145, F-BGR:29, F-CRB:153
Tricky Target Passive False False A-BGR:29, A-CRB:158, E-CRB:145, F-CRB:153
Uncanny Reactions Passive True True A-CRB:158, E-CRB:145, F-BGR:29, F-CRB:153
Uncanny Senses Passive True True A-CRB:158, E-CRB:145, F-CRB:153
Valuable Facts Active (Action) False False DA:34, F-BGR:29, F-CRB:153
Well Rounded Passive True False A-CRB:159, E-BGR:29, E-CRB:145, F-BGR:29, F-CRB:153

Abilities

Ability Description Index
Binary Processing Cereans treat all Knowledge skills as carrer skills F-CRB:55
Dark Vision When making skill checks, Kel Dors remove up to [SETBACK][SETBACK] imposed due to darkness. F-CRB:58
Kel Dor Atmospheric Requirement Kel Dors must wear a specialized mask to breathe and see outside of their native atmosphere. F-CRB:58
Pack Instincts When performing the assist maneuver, Togrutas grand [BOOST][BOOST] instead of [BOOST] F-CRB:60
Fearsome Countenance Zabrak add automatic [ADVANTAGE] to all Coercion Checks they make. F-CRB:63
Force Power Battle Meditation Telepathically guide allies F-CRB:284
Force Power Bind Telekinetic powers than can seize others from afar. F-CRB:286
Force Power Enhance Gain [SUCCESS] or [ADVANTAGE] on Athletics checks A-CRB:298, F-BGA:41, F-CRB:288
Force Power Forsee Gain vague hints of events to come. A-CRB:300, F-CRB:290
Force Power Heal/Harm Manipulate the living energy in things around him. F-BGA:41*, F-CRB:292
Force Power Influence Inflict strain on target E-CRB:282, F-CRB:294
Force Power Misdirect Create illusions to fool those around him. F-CRB:296
Force Power Move Move objects at range. E-CRB:284, F-BGA:42, F-CRB:298
Force Power Protect/Unleash Guide the flow of energy F-CRB:300
Force Power Seek Allow the will of the force to lead the way. F-CRB:302
Force Power Sense Sense the Force interacting with the world. F-BGR:43, F-CRB:304
Ammonia Breather Breathes ammonia; must use a respirator, and if exposed to oxygen, treats it as a dangerous atsmophere with a rating 8 F-CRB:403
Neurotoxin Doses Has multiple does of neurotoxin. Can introduce into food or drink for a maneuver or apply to a weapon for a maneuver. F-CRB:406
Self-destruct Mechanism Should the probe droid's mission become compromised, it may self-destruct as an out of turn incidental; this explosion does 10 damage to engaged characters. F-CRB:410
Computer Affinity May add [FORCE] to any Computers check or Skulduggery check to analyze or infiltrate a security system. Spend [FORCE POINT] to add [ADVANTAGE] to the check. Spend [FORCE POINT][FORCE POINT] to add [SUCCESS] to any Computers check. F-CRB:411
All the Luck in the Galaxy When making a check to gamble, a Deception check, or a Negotiation check, add [FORCE] to the check. Each [LIGHT] result automatically adds [SUCCESS] to the check. [DARK][DARK] results automatically add [DISPAIR] to the check F-CRB:412
Dark Side Force User uses Dark Side results instead of Light Side results, see page 281 F-CRB) F-CRB:412
Six-armed The acklay gains [BOOST] on all Brawl checks and may spend [ADVANTAGE][ADVANTAGE] on a successful melee attack to hit a second target engaged with it, dealing the same damage as dealt to the original target. F-CRB:414
Strong as a Jakobeast Jakobeasts have an encumbrance threshold of 20 F-CRB:414
Soothing Song The Jubba Bird may make an Average Charm check to heal 1 strain per [SUCCESS] from all creatures within medium range. F-CRB:415
Cloak Add [SETBACK][SETBACK][SETBACK] to all checks made to spot or track the maalraa. F-CRB:416
Force Mimic At the GM's discresion, the kaaten may make and opposed Charm or Deception versus Vigilance check as an action to pretend to be a friend, companion, loved one, or of the same species as its target. F-CRB:416
Neurotoxin If a target suffers wounds from a kouhun's mandible attack, the target must make an Average Resilience check. F-CRB:416
Detect Force-sensitivity The vornskr may make an Average PErception check to detect all Force-sensitive creatures or characters witha Force rating within medium range. F-CRB:417
Negate Force Powers An adult ysalamir creates a spherical zone extending out to short range, inside which Force-sensitive characters and creatures cannot exert influence over the Force. F-CRB:417
Heat Resistance Remove up to [SETBACK] from any checks due to hot or arid environmental conditions. F-CRB:418

Adversaries

Adversary Level Skills Talents Abilities Equipment Index
Big Game Hunter Nemesis Cool 3, Xenology 2, Melee 3, Perception 3, Piloting [Planetary] 2, Ranged [Heavy] 4, Stealth 3, Survival 4 Adversary 2, Hunter's Quarry, Natural Hunter Animal Combatant, Wilderness Valor Armored Clothing, Extra Reload, Oversized Combat Knife, Scoped long-range blaster rifle, Utility Belt, Wilderness Survival Kit F-CRB:401
Bith Musician Minion Charm, Cool, Perception None Keen Senses Musical Instrument (Common) F-CRB:402
Planetary Defense Force Trooper Minion Brawl, Discipline, Ranged [Heavy], Ranged [Light] None None Blast Vest, Blaster Carbine E-CRB:405, F-CRB:402*
Podracer Pilot Rival Cool 3, Mechanics 3, Piloting [Planetary] 4, Streetwise 2 Full Throttle, Skilled Jockey 1 None Holdout Blaster, Podracer, Tool Kit F-CRB:402
Scout Rival Astrogation 3, Gunnery 2, Outer Rim 2, Mechanics 2, Piloting [Space] 3, Ranged [Light] 1 Galaxy Mapper 3 None Blaster Pistol, Datapad, Scout Ship F-CRB:402
Gand Findsman Rival Athletics 2, Coordination 2, Melee 2, Perception 3, Ranged [Heavy] 2, Survival 3, Vigilance 2 Adversary 1, Expert Tracker 2 Ammonia Breather Scoped long-range blaster rifle, Vibroknife F-CRB:403
Provincial Law Enforcement Officer Minion Coercion, Perception, Ranged [Light], Vigilance None None Blaster Pistol, Comlink (handheld), Police Armor, Truncheon F-CRB:403
Toydarian Merchant Rival Charm 2, Cool 2, Deception 3, Negotiation 2, Perception 3, Streetwise 2 Natural Negotiator, Nobody's Fool 1 Hoverer, Silhouette 0 Dataslate, Holdout Blaster, Loaded Chance Cubes LoNH:80, F-CRB:403
Con Artist Rival Charm 2, Cool 2, Deception 3, Perception 3, Skullduggery 2 Convincing Demeanor 1, Nobody's Fool 1 None Comm Jammer, Disguise Kit, Holdout Blaster F-CRB:404
Guilded Bounty Hunter Rival Cool 2, Melee 1, Ranged [Light] 2, Perception 2, Stealth 1, Streetwise 2, Survival 2 Expert Tracker 1, Quick Draw None Armored Clothing, Bola, Disruptor Pistol, Jet Pack, Stun Grenade, Utility Belt A-CRB:424, F-BGR:46, F-CRB:404
Ugnaught Mechanic Minion Athletics, Mechanics, Resilience None Silhouette 0, Stubborn and Dependable Durable clothing, Giant Hydrospanner, Tool Kit, Utility Belt F-CRB:404
Hutt Slave Dealer Nemesis Charm 2, Coercion 3, Cool 4, Deception 4, Outer Rim 2, Underworld 4, Melee 3, Negotiation 5, Ranged [Light] 3, Resilience 8, Streetwise 5 Durable 3, Intimidating 3 Awkward, Ponderous None F-CRB:405
Spice Pusher Rival Deception 3, Negotiation 3, Ranged [Light] 2, Skullduggery 3, Streetwise 4 None None Avabush Spice (1 dose), Death Sticks (1 dose), Glitterstim (1 dose), Heavy Blaster Pistol, Vibroknife F-CRB:405
Street Tough Minion Melee, Ranged [Heavy], Ranged [Light], Skullduggery None None Blaster Pistol, Slugthrower Rifle, Truncheon E-CRB:396, F-BGR:46, F-CRB:405, SaVAD:1
Government Bureaucrat Rival Coercion 2, Computers 1, Discipline 2, Core Worlds 2, Education 2, Negotiation 3 Nobody's Fool 2 None Datapad of Imperial regulations F-CRB:406
Imperial Assassin Nemesis Athletics 2, Cool 3, Coordination 3, Discipline 3, Melee 4, Perception 4, Piloting [Space] 2, Ranged [Heavy] 4, Stealth 4, Vigilance 4 Adversary 2, Parry 3, Indistinguishable 2 Neurotoxin Doses Combat Vibroblade, Disruptor Rifle F-CRB:406
Imperial Dungeoneer Minion Coercion, Melee, Ranged [Heavy], Vigilance None None Binders, Comlink (handheld), Padded Armor, Riot Gun, Truncheon F-CRB:407
Imperial Royal Guard Nemesis Athletics 2, Discipline 3, Melee 4, Perception 3, Ranged [Light] 3, Vigilance 4 Adversary 2, Heightened Awareness, Parry 4 None Cortosis-plated force pike, Heavy Battle Armor, Heavy Blaster Pistol F-CRB:407
Imperial Stormtrooper Minion Athletics, Discipline, Melee, Ranged [Heavy] None None Blaster Rifle, Extra Reload, Frag Grenade, Stormtrooper Armor, Utility Belt, Vibroknife RaGP:39, A-CRB:420, OaA:88, OaA:92, E-BGA:22*, E-CRB:404, F-BGR:45, F-CRB:407, IaRAD:1
Imperial Stormtrooper Sergeant Rival Athletics 2, Discipline 2, Leadership 3, Melee 2, Ranged [Heavy] 2, Ranged [Light] 2, Resilience 2, Vigilance 2 Adversary 1 Tactical Direction Extra Reload, Frag Grenade, Heavy Blaster Rifle, Stormtrooper Armor, Utility Belt, Vibroknife A-BGR:46, A-CRB:420, E-BGR:45, E-CRB:404, F-BGR:45, F-CRB:408, IaRAD:2
TIE Pilot Minion Gunnery, Piloting [Space] None None Flight Suit, Light Blaster Pistol A-CRB:423, E-BGA:26*, F-CRB:408, IaRAD:5
Analysis Droid Minion Computers, Education Technical Aptitude 2 Droid, Silhouette 0 Datapad F-CRB:409
IG-100 Magnaguard Nemesis Athletics 3, Brawl 3, Coordination 4, Melee 3, Perception 3, Vigilance 3 Adversary 1, Parry 4, Pin Droid Built-in Armor Plating, Electrostaff F-CRB:409
Interrogation Droid Rival Coercion 4, Medicine 3, Perception 2, Ranged [Light] 3 None Droid, Hoverer, Silhouette 0 Built-in Acid Jet, Built-in Interrogation Drug Syringe, Built-in Sonic Torture Device F-CRB:410
Medical Droid Rival Discipline 1, Medicine 3, Perception 2 None Droid built-in diagnostic and surgical tools A-CRB:428, E-CRB:411, F-CRB:410, CotGAD:9
Protocol Droid Rival Charm 2, Education 3, Xenology 3, Negotiation 2, Perception 1 None Droid, Etiquette and Protocol None RaGP:33*, A-CRB:429, E-CRB:412, F-CRB:410, CotGAD:10
Viper Probe Droid Rival Cool 1, Perception 2, Ranged [Light] 2, Survival 2, Vigilance 2 None Droid, Hoverer, Self-destruct Mechanism Built-in blaster pistol, Life Form Scanner, long-range holonet communicator, Long-range Sensor Array F-CRB:410, HD:10
Accomplished Mechanic Rival Computers 2, Mechanics 2, Survival 1, Vigilance 1 Gearhead 1, Force Rating 1, Imbue Item None Emergency Repair Kit, Holdout Blaster, Tool Kit F-CRB:411
Cautious Smuggler Rival Charm 3, Cool 2, Deception 2, Ranged [Light] 2, Piloting [Space] 2, Skullduggery 2, Streetwise 2 Force Rating 1, Intuitive Evasion 1, Skilled Jockey 2 Force Power Influence Blaster Pistol F-CRB:411
CSA Intrusion Specialist Rival Computers 3, Cool 2, Skullduggery 2 Bypass Security 1, Force Rating 1 Computer Affinity Holdout Blaster, Slicer Gear F-CRB:411
Dandy Gambler Rival Charm 2, Cool 3, Deception 2, Perception 3, Skullduggery 3, Streetwise 2 Force Rating 1, Second Chances 2 All the Luck in the Galaxy Holdout Blaster F-CRB:412
Fallen Apprentice Rival Coercion 2, Discipline 3, Lightsaber 3, Resilience 2, Stealth 2 Adversary 1, Force Rating 1, Soft Spot Dark Side Force User Basic Lightsaber, Black Robes F-BGR:47, F-CRB:412
Fallen Master Nemesis Athletics 2, Coercion 3, Discipline 4, Lore 2, Leadership 2, Lightsaber 4, Resilience 3 Adversary 2, Force Rating 3, Hawk Bat Swoop, Reflect (Improved), Parry 5, Reflect 5 Dark Side Force User Black Robes, Double-bladed mephite lightsaber F-BGR:47, F-CRB:412
Merderous Fugitive Nemesis Brawl 2, Discipline 2, Melee 4, Perception 2, Stealth 2, Vigilance 3 Adversary 2, Force Rating 3, Soft Spot Dark Side Force User, Force Power Protect/Unleash Serrated Vibroknife F-CRB:413
Scarred Gladiator Nemesis Athletics 2, Brawl 4, Coordination 1, Medicine 3, Melee 3, Streetwise 2, Survival 2, Vigilance 2 Adversary 2, Force Rating 2 Dark Side Force User, Force Power Heal/Harm None F-CRB:413
Besalisk Adventurer Rival Brawl 2, Ranged [Light] 2, Survival 2, Vigilance 2 None Four-armed Blaster Pistol, Brass Knuckles, Utility Belt F-CRB:418
Chiss Mercenary Nemesis Coercion 2, Cool 1, Coordination 2, Discipline 3, Melee 3, Ranged [Heavy] 4, Resilience 3, Vigilance 4 Adversary 2, Lethal Blows 2, Quick Strike 2 Infravision Blaster Rifle, Cortosis Sword, Heavy Battle Armor, Stimpack F-CRB:418
Mustafarian Miner Rival Athletics 2, Brawl 3, Melee 1, Resilience 2, Vigilance 1 Adversary 1 Heat Resistance Vibro-ax F-CRB:418
Ashur Sungazer Rival Computers 2, Cool 1, Discipline 2, Knowledge 3, Perception 1, Vigilance 1 None None Breath Masks and Respirators, Datapad, Stylus F-CRB:425
Campus Security Guard Minion Brawl, Coercion, Melee, Perception None None Comlink (handheld), Padded Armor, Truncheon F-CRB:428
Eren Garai Nemesis Brawl 2, Charm 2, Coercion 2, Cool 2, Deception 2, Discipline 2, Education 1, Xenology 1, Perception 3, Ranged [Light] 2, Streetwise 2, Vigilance 2 Adversary 2 None Breath Masks and Respirators, Cybernetic Brain Implant, Disruptor Pistol, Hand Scanner F-CRB:428
Armed Security Guard Minion Coercion, Melee, Perception, Ranged [Light] None None Comlink (handheld), Light Blaster Pistol, Padded Armor, Truncheon F-CRB:430
Damaged Basilisk Nemesis Melee 2, Vigilance 3 Adversary 1, Crippling Blow, Knockdown Droid, Silhouette 2 Basilisk Claws F-CRB:438
Tactical Assassin Droid Rival Melee 2, Ranged [Light] 1, Vigilance 3 None Droid Force Pike, Integral Wrist Blaster F-CRB:440

Creatures