Fly Casual

Gear

Item Price Encum Rarity Index
Appraiser's Eye 700 0 7 FC:48
Cybernetic Cavity (R) 775 0 3 FC:48
Digital Lockpick (R) 2,750 0 5 FC:48
Holoscanner 2,000 10 5 FC:48
Lockpicking Tools (R) 50 1 8 FC:49
Magna-Lock Safe 1,000 12 5 FC:49
Shadowcloak (R) 2,500 2 6 FC:49
Shift Coffer 2,500 5 7 FC:49
Cargo Scanner 500 1 4 FC:50
False Credentials (R) 800 0 7 FC:50
Fingerprint Masque (R) 1,000 0 7 FC:50
Impact (1 dose) (R) 125 0 6 FC:50
Impact (100 dose cargo container) (R) 10,000 5 7 FC:50
Skifter (R) 500 0 6 FC:50
Muon Gold (1 dose) (R) 50 0 6 FC:51
Muon Gold (100 dose cargo container) (R) 4,000 3 6 FC:51

Weapons

Weapon Skill Dam Crit Range Encum HP Price Rarity Special Index
Czerka Arms A95 Stingbeam Ranged [Light] 5 3 Engaged 1 0 400 5 Stun Setting, Vicious 1, FC:42
Czerka Arms 411 Holdout Blaster Ranged [Light] 4 4 Medium 1 1 (R) 350 5 Stun Setting, FC:43
Czerka Arms C-10 "Dragoneye Reaper" Heavy Blaster Pistol Ranged [Light] 8 3 Medium 3 3 1,000 7 Stun Setting, FC:43
Liquidsilver L7 Light Blaster Pistol Ranged [Light] 6 3 Medium 1 1 425 4 Stun Setting, FC:43
Merr-sonn Model 53 "Quicktrigger" Blaster Pistol Ranged [Light] 6 3 Medium 1 4 450 4 Stun Setting, FC:43
Raider Arms Model-1 "Nova Viper" Blaster Pistol Ranged [Light] 7 3 Medium 2 2 4,500 9 Accurate 2, Pierce 2, Stun Setting, FC:43
Adostic Arms 8-Gauge Scatter Gun Ranged [Heavy] 7 6 Short 3 2 550 4 Blast 3, Knockdown, FC:44
Corondexx VES-700 Pulse Rifle Ranged [Heavy] 8 3 Medium 4 3 950 6 Blast 6, Stun Setting, FC:44
Felebreck Droid Disabler Ranged [Light] 12 3 Short 1 1 1,050 5 Concussive 1, Ion, Limited Ammo 3, FC:44
FWG-5 Flechette Pistol Ranged [Light] 6 3 Short 1 2 (R) 825 7 Guided 3, Limited Ammo 3, FC:44
Herloss HBt-4 Hunting Blaster Ranged [Heavy] 10 3 Medium 5 2 900 6 Cumbersome 2, Stun Setting, FC:44
Ascian Throwing Dagger Ranged [Light] 1 2 Short 1 0 65 7 Pierce 2, Limited Ammo 1, FC:45
Knockout Grenade Ranged [Light] 12 - Short 1 0 120 5 Blast 10, Stun Damage, Limited Ammo 1, FC:45
Shock Boots Brawl +0 5 Engaged 2 0 1,250 5 Disorient 3, Stun 3, FC:45
SSB-1 Static Pistol Ranged [Light] 2 4 Short 2 1 850 7 Disorient 1, Stun 8, FC:45
TaggeCo CryoBan Projector Ranged [Heavy] 6 2 Short 3 0 500 4 Blast 6, Cumbersome 3, Vicious 2, FC:45
Blade-breaker Melee +0 4 Engaged 1 1 250 5 Defensive 2, Pierce 1, Sunder, FC:46
Punch Dagger Melee +1 3 Engaged 1 1 75 4 Pierce 1, FC:46
Vibrorapier Melee +2 2 Engaged 2 2 1,200 7 Defensive 1, Pierce 5, FC:46

Armor

Armor Defense Soak Price Encum HP Rarity Index
Blast Vest 0 1 200 3 1 3 E-CRB:405, FC:47
Mimetic Suit 1 1 (R) 8,000 2 2 8 FC:47
Smuggler's Trenchcoat 1 1 1,650 3 0 7 FC:47

Attachments

Attachment Price Encum HP Required Rarity Index
Overcharge Valve (R) 1,500 0 2 6 FC:51
Paired Weapons 300 0 1 3 FC:51
Set Trigger 450 0 1 4 FC:51
Underslung Scattergun (R) 750 0 3 5 FC:51

Vehicles

Item Sil Spd Hand Model Man Crew Encum Pass Cost Rarity HP Wep Index
HSP-10 Pursuit Airspeeder 2 4 -1 HSP-10 Dromor Motors 1 12 2 40,000 6 1 2 FC:52
Hyperfoil 1000-XTC 2 2 0 1000-XTC Tion Industries 1 25 2 7,000 5 3 0 FC:52
TaggeCo. Cargohopper 102 Cargo Lifter 2 3 -1 Cargohopper 102 TaggeCo. 1 75 0 14,500 3 0 1 FC:52
Starhawk Speeder Bike 2 3 0 Starhawk Ikas-Adno 1 5 1 2,000 3 2 1 FC:53
Starhawk Speeder Bike with Sidecar 2 3 0 Starhawk Ikas-Adno 1 15 2 2,500 3 1 1 FC:53
Sunrunner ZX Landspeeder 2 2 0 Sunrunner zX Ikas-Adno 2 12 1 8,500 5 3 1 FC:53

Starships

Item Sil Spd Hand Model Man HD/NC Crew Encum Pass Cost Rarity HP Wep Index
Alpha-class XG-1 "Star Wing" Assault Gunboat 3 4 -2 Alpha-class Cygnus Spaceworks Yes 1 8 0 (R) 135,000 7 2 2 FC:54
Imperial Customs Frigate 4 3 -2 Customs Frigate Rendili StarDrive Yes 12 140 10 (R) 140,000 6 2 7 FC:54
CEC WUD-500 Star Yacht 4 4 -1 WUD-500 Corellian Engineering Corporation Yes 2 65 6 98,500 6 5 2 FC:55
VT-49 Decimator 4 3 -3 VT-49 Decimator Kuat Drive Yards Yes 4 60 6 160,000 6 1 4 FC:55
GX1 Short Hauler 4 2 -2 GX1 Short Hauler Lantillian ShipWrights Yes 4 200 6 85,000 5 5 1 FC:56
Starlight-class Light Freighter 4 3 -1 Starlight-class Rendili StarDrive and Surron StarTech Yes 2 85 6 69,995 5 4 1 FC:56
YKL-37R Nova Courier 4 3 0 YKL-37R Nova Courier Gallofree Yards, Inc. Yes 2 100 6 130,000 6 5 4 FC:56
Baudo-class Star Yacht 4 4 +1 Baudo-class Mendel Baudo Shipyards Yes 2 60 8 250,000 9 6 1 FC:57
Mobquet Medium Transport 5 1 -4 MMT Mobquet Swoops and Speeders Yes 4 5000 90 275,000 5 5 2 FC:57
CorelliSpace Gymsnor-3 Light Freighter 4 3 -3 Gymsnor-3 CorelliSpace Yes 2 160 4 80,000 6 4 1 FC:58
Gozanti-Class Armed Transport 5 2 -3 Gozanti Gallofree Yards, Inc. and Corellian Engineering Corporation Yes 12 1000 12 200,000 6 4 7 E-CRB:277, FC:58
CEC HWK-1000 Light Freighter 4 5 +1 HWK-1000 Corellian Engineering Corporation Yes 2 100 4 120,000 10 5 0 FC:59
CorelliSpace Gymsnor-4 Light Freighter 4 3 -2 Gymsnor-4 CorelliSpace Yes 2 160 4 95,000 6 5 1 FC:59
Interdictor-Class Heavy Cruiser 7 2 -2 Interdictor-class Sienar Fleet Systems Yes 2807 6500 80 (R) 15,400,000 8 0 20 A-CRB:280, FC:60
YT-2000 Light Freighter 4 3 0 YT-2000 Corellian Engineering Corporation Yes 2 170 7 120,000 5 5 2 FC:60
Golan I Space Defense Platform 8 0 0 Golan I Golan Arms None 5000 20000 10000 (R) 26,000,000 9 4 39 FC:61

Talents

Talent Activation Ranked Force Sensitive Index
Call 'em Passive False False FC:32
Clever Solution Active (Incidential) False False A-CRB:144, FC:32, KtP:30, EV:30
Congenial Active (Incidential, Out of Turn) True False FH:32, FC:32, DoH:28
Disarming Smile Active (Action) True False FC:32
Don't Shoot Active (Action) False False FC:32
Double or Nothing Active (Incidential) False False FC:32
Double or Nothing (Improved) Passive False False FC:32
Double or Nothing (Supreme) Passive False False FC:32
Fortune Favors the Bold Active (Incidential, Out of Turn) False False FC:32
Guns Blazing Active (Incidential) False False FC:33
Just Kidding! Active (Incidential, Out of Turn) False False FC:33
Quick Draw (Improved) Passive False False FC:33
Second Chances Active (Incidential) True False SoT:33, FC:33
Sorry About the Mess Passive False False FC:33
Spitfire Passive False False FC:33
Up the Ante Passive True False FC:33
Works Like a Charm Active (Incidential) False False A-CRB:159, FC:33

Abilities

Ability Description Index
Beguiling Pheromones By emitting pheromones and altering their skin color, [SPECIES] can affect emotional states of other sentients. Once per check as an incidental, a [SPECIES] may suffer 2 strain to upgrade the ability of a Charm, Deception, or Negotiation check against a living sentient being within short range once. This ability has no effect on targets wearing breath masks or without respiratory systems. FC:20
Energy Sensitivty The head cones of a Gotal are finly tuned sensory organs used to detect almost the entirety of the electromagnetic spectrum. Once per encounter as a maneuver, a Gotal may sense the presence and current emotional states of all living things within short range of himself. FC:22
Ink Spray Quarren can spit ink from a specialized sac within their gills that disperses in water, creating a brief murk used to confuse foes or escape predators. This ability can be used on land as well, though it is considerably less effective because it must be sprayed directly on the target. Once per encounter, as an out-of-turn incidental, a Quarren may suffer 2 strain to add [SETBACK] to a combat check made by a character within a short range (under water, it adds [SETBACK][SETBACK][SETBACK]) FC:24