Far Horizons

Gear

Weapons

Weapon Skill Dam Crit Range Encum HP Price Rarity Special Index
12 Defender Ranged [Light] 5 5 Short 1 0 25 4 Inferior, Limited Ammo 2, FH:40
Model Q4 Quickfire Holdout Blaster Ranged [Light] 5 3 Short 1 0 250 4 Stun Setting, FH:40
R-88 Suppressor Riot Rifle Ranged [Heavy] 8 - Medium 4 2 2,000 5 Blast 5, Disorient 3, Stun Damage, FH:40
SWE/2 Sonic Rifle Ranged [Heavy] 8 6 Long 4 3 1,200 6 Concussive 1, Slow-Firing 1, Stun Damage, FH:40
Stokhli Spray Stick Ranged [Heavy] 0 - Long 4 0 2,500 8 Accurate 2, Ensnare 4, Slow-Firing 1, Stun 8, FH:41
Activv1 Riot Shield Melee +0 6 Engaged 5 1 300 4 Cumbersome 3, Defensive 2, Deflection 2, Disorient 1, FH:42
Backhand Shock Gloves Brawl +1 3 Engaged 0 2 2,000 4 Concussive 1, Stun Damage, Slow-Firing 1, FH:42
Tangle Gun 7 Ranged [Heavy] 1 4 Short 2 1 500 5 Ensnare 3, FH:42
MSW-9 Molecular Stiletto Melee +0 2 Engaged 1 1 500 5 Pierce 5, Vicious 1, FH:43
Thunderbolt Shock Prod Melee 5 3 Engaged 2 2 875 6 Concussive 1, Stun Damage, FH:43
Z2 Stun Baton Melee +2 6 Engaged 2 2 200 4 Disorient 2, Stun Damage, FH:43

Armor

Vehicles

Item Sil Spd Hand Model Man Crew Encum Pass Cost Rarity HP Wep Index
Mauler Tactical Responder 4 2 0 Mauler TR Sienar Fleet Systems 2 12 24 (R) 76,000 6 2 1 FH:51
Panther Police Interceptor 2 4 0 Panther SoroSuub Corporation 1 20 3 (R) 11,000 4 3 0 FH:52
Superhaul Model II Cargo Skiff 2 2 -1 AuperHaul II Ubrikkian Industries 1 80 8 8,000 3 2 0 FH:52
V-35 Courier Landspeeder 2 3 0 V-35 Courier SoroSuub 1 20 3 7,500 2 3 0 FH:52
All Terrain Riot Control Transport (AT-RCT) 3 2 0 AT-RCT Kuat Drive Yards 2 10 0 (R) 35,000 7 2 3 FH:53
I-C2 Civil-Industrial Droid 4 1 -2 I-C2 Veril Line Systems 0 200 6 1,700,000 6 1 0 FH:53
Hunchback Construction Strider 2 1 0 All Terrain Construction Transport Kuat Drive Yards 2 12 0 28,000 4 3 1 FH:54

Starships

Item Sil Spd Hand Model Man HD/NC Crew Encum Pass Cost Rarity HP Wep Index
Regulator-Class Patrol Vessel 4 4 0 Regulator-class Sienar Fleet Systems None 2 18 6 110,000 6 2 2 FH:55
YQ-400 Monitor-Class System Patrol Ship 4 3 0 Monitor-class The Nerfworks None 0 0 0 200,000 8 0 2 FH:55
HT-2200 Medium Freighter 5 2 -2 HT-2200 Corellian Engineering Corporation Yes 4 800 8 140,000 5 5 2 FH:56, F-CRB:264
HWK-290 Light Freighter 3 4 +1 HWK-290 Corellian Engineering Corporation Yes 2 75 2 70,000 7 5 0 FH:56, F-CRB:263
YT-1200 Light Freighter 4 2 -1 YT-1200 Corellian Engineering Corporation Yes 2 150 6 90,000 5 5 1 FH:57
Luxurious-class Yacht 4 4 +1 Luxurious-class Ghtroc Industries Yes 3 80 12 210,000 6 4 0 FH:58
YT-1760 Small Transport 4 4 +1 YT-1760 Corellian Engineering Corporation Yes 2 70 8 80,000 5 5 1 FH:58
Armos Modular Transport 6 2 -2 Armos SoroSuub Yes 150 10000 1000 780,000 8 4 0 FH:59
Indulgent-Class Luxury Starliner 7 1 -1 Indulgent-class Leonore Luxury Liners Incorporated Yes 850 3200 1500 25,500,000 7 1 4 FH:59

Talents

Talent Activation Ranked Force Sensitive Index
Bad Cop Passive True False FH:32, KtP:30
Biggest Fan Active (Action) False False FH:32
Bought Info Active (Action) False False A-CRB:143, FH:32
Congenial Active (Incidential, Out of Turn) True False FH:32, FC:32, DoH:28
Coordination Dodge Active (Incidential, Out of Turn) False False FH:32
Distracting Behavior Active (Maneuver) True False FH:32
Deceptive Taunt Active False False FH:33
Distracting Behavior (Improved) Passive False False FH:33
Good Cop Passive True False JoY:88, FH:33
Greased Palms Active (Maneuver) False False A-CRB:148, JoY:14, FH:33
Natural Athlete Active (Incidential) False False FH:33
Natural Merchant Active (Incidential) False False FH:33
Sound Investments Passive True False A-CRB:156, FH:33
Throwing Credits Active False False FH:33
Unrelenting Skeptic Passive False False FH:33
Unrelenting Skeptic (Improved) Active (Incidential, Out of Turn) False False FH:33

Abilities

Ability Description Index
Mood Reader Add [ADVANTAGE] to any Charm or Negotiation check. FH:20
Backup Entertainer When a SDMN Session Droid performs the Assist maneuver to help a character make a check as part of a performance, that character adds automatic [ADVANTAGE][ADVANTAGE] to the results instead of the usual benifits. FH:50
Surgeon's Aid When a minion group of one or more Mini-Meds performs the assist maneuver to help a character with a Medicine check, that character counts as having +1 rank in the Surgeon talent per Mini-Med in the group FH:50

Adversaries